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Meme Science’s Project Partners:
Vietnam Veterans Memorial Fund ( http://vvmf.org )
The Vietnam Veteran's Memorial Fund, Inc. is the 501 (c)(3) nonprofit organization authorized by Congress in 1980 to fund and build the Vietnam Veterans Memorial in Washington, D.C. Incorporated on April 27, 1979 by a group of veterans led by Jan C. Scruggs, who was wounded and decorated for service in Vietnam, the organization sought a tangible symbol of recognition from the American people for those who served in the war.
By separating the issue of individuals serving in the military during the Vietnam era and U.S. policy carried out there, the Memorial Fund hoped to begin a process of national reconciliation. Two members of the U.S. Senate, Charles Mathias (R-MD) and John Warner (R-VA), took the lead in Congress to enact legislation providing three acres in the northwest corner of the National Mall as a site for the Memorial.
Meleni Fairymeadow
Meleni, a talented and respected Second Life builder and artist entered Second Life 5/20/2006 and now lives in Australia. Her work on The Wall project included The Three Soldiers Statue, and The Vietnam Veteran’s Women’s Memorial Statue.
You can visit Meleni at her Second Life home and studio by teleporting too: Melifont Abbey, Totem (40, 159, 66)
Falk Bergman
Falk was entered into Second Life on 3/8/2005 and specializes in the presentation of in-world text and text to texture rendering. He has recently branched out into text to speech and libSL based bots with AIML based chat. His work on The Wall project included working with Cepstral to implement the first web based virtual text to speech application of the ‘Reading of the Names’ that can be heard inside The Wall Island.
His main office in Second Life can be found at: NCC (149, 53, 27)
Cepstral ( http://www.cepstral.com )
Cepstral provides speech technologies and services for the spoken delivery of information. They build high quality, natural sounding voices for hand-held, desktop, and server applications. Their technology is easy to incorporate and operates in a small memory footprint with low computing resources. In contrast with previous technologies, which are either very large systems or offer lower quality due to outdated technology, Cepstral Text-To-Speech (TTS) engines and voices can be deployed on mobile devices or in multiple instances on server platforms, making it the easiest to use and most versatile product available today.
TV Worldwide – Dave Gardy – CEO (http://www.tvworldwide.com)
TV Worldwide is the leading provider of online Internet video delivery solutions. Our focus is on helping our customers successfully create, promote, leverage and distribute streaming media content online through the deployment of a host of core capabilities and a full spectrum of innovative approaches that have achieved demonstrated results with this exciting new technology. Whether your video content is live or on-demand, you’ll find that TV Worldwide has the most comprehensive solutions available in the marketplace today. TV Worldwide provided the video stream we have used on the 25th Anniversary Video link on the home page. We also use this recording to stream the ‘Quicktime’ format to The Wall simulator for inworld viewing.
AWM Mars
AWM is a well known media expert in Second Life. AWM entered into Second Life on 4/10/2004. He is the founder of both WBA Advertising and EML Entertainment. His work on The Wall project includes the Machinima video of The Wall project. The video can be viewed on this web site as well as in The Wall Island.
The main office can be found in Second Life at: Innocence (28, 227, 23) and their EML Entertainment store can be found in Second Life at: Innocence (89, 210, 23)
Special Thanks
As with any major project there are a number of individuals who offer time, input and support on their own. Our lead design team would like to give special thanks to Second Life citizens, in no special order: Aribella LaFleur, Darlin Oh, Rayvendell Chevalier, Fleep Tuque, Stone Culdesac, Avalon Chevalier, and Moxie Grumby, Kiwini Oe, Keystone Bouchard, Jay Linden as well and many others, who provided feedback during development and prelaunch stages. We would also like to offer special thanks to the Second Life news agencies and bloggers for covering the build and for Linden Labs providing a platform that makes a project like The Wall possible.
